SOLO PROJECT, ICON ARTIST
Creation of a destiny 2 styled icons
Start to end process of creating a stylized icon based of the game "Destiny 2".
SOLO PROJECT, UX/UI DESIGNER
Start to finish process of "What if", from an ideas to a mockup
Conceptualization of a new Brawl Stars system which involves researching similar mechanics and determining the most effective approach.
SMALL TEAM, UX/UI & GAME DESIGNER
End to End process of teaching unique game mechanics while keeping up with various game design demands.
Worked alongside a small team to design and develop various game interface along with implementing the game's tutorialization.
Multiplatform iOS/Android RPG game's inventory interface that was designed for a 14–22-year-old fantasy RPG fans
Designed and created interfaces based on the provided brief and ensuring a consistent user experience across various platform
LARGE TEAM, UX/UI DESIGNER
Creation of an end-to-end mobile game interface aimed for Asian player
Designed and conceptize game interface for an incubation project. Interface are designed with the purpose of quick iteration.
(shown with approval from Apex one agency)